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Circuits and Shields Wiki
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Hamon
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== Abilities == {{AbilityTooltip |abilityicon=Jan Itor Q Icon.jpg |abilityname=(Passive) Possession |abilitykey= E |abilitytype=Self-Target |abilityrange= N/A |abilitycooldown= 10 seconds |abilitycost= N/A |abilitycosttype= Equilibrium |abilitydescription=Hamon is controlled by two forms, his human form and his god form. These are represented in his axes Justice and Cruelty. Hamon's equilibrium bar is on a scale of 0-100% which based on his godly corruption. When Hamon reaches 0% (and is fully human) he gains empowered effects for his human/justice orientated abilities. when Hamon reaches 100%, he gains empowered effects for his god/cruelty abilities. Hamon can activate this ability to rapidly push himself toward his currently selected Axe’s form, generating 5% every .5 seconds. While charging, Hamon is immobile, but takes 50% less damage. If Hamon is currently in the opposite form of his chosen axe when casting possession, possession generates twice as fast until Hamon reaches 50%. Lasts until 25% is gained, it is cancelled, or Hamon is disabled |abilityeffecttitle=Effect |abilityeffectbase=5%/.5 seconds towards current axe form |abilityeffect2title= |abilityeffect2base= |abilityeffect2ratio= |abilityeffect3title= |abilityeffect3base= |abilityeffect3ratio= |abilitynotes={{*}} }} {{AbilityTooltip |abilityicon=Jan Itor Q Icon.jpg |abilityname=Justice/Cruelty (Toggle) |abilitykey=Q |abilitytype=Self-Target |abilityrange=N/A |abilitycooldown= 6/5.5/5/4.5/4 seconds |abilitycost=N/A |abilitycosttype=Eqiulibrium |abilitydescription=(Justice) Hamon uses his axe Justice as his primary attacking weapon, every hit pushing him 1% closer to his Humanity form and generating a stack of “Unrelenting Justice”, a 2% movement speed buff, stacking up to 5 times. (Cruelty) Hamon uses his Cruelty axe as his primary attacking weapon, every hit pushing him 1% closer to his Corrupted form and applying “Cruelty’s Touch” a damage over time debuff to the enemy hit that stacks up to 5 times. Switching axes causes Hamon to whirlwind, dealing damage around him and pushing him toward that Axe’s form 2% for every enemy hit. |abilityeffecttitle=Justice (Toggle) Effect |abilityeffectbase=+1 Unrelenting Justice stack (+2% movement speed) for every auto-attack. Stacks up to 5 stacks total and lasts 3 seconds each. |abilityeffectratio=Empowered Effect: Every 5 seconds Hamon's next auto-attack increases his auto-attack range by 250 and causes him to jump to the target. |abilityeffect2title=Cruelty (Toggle) Effect |abilityeffect2base=+1 Cruelty's Touch stack (1% of total Attack-Damage) for every auto-attack. Stacks up to 5 times total and lasts 3 seconds each. |abilityeffect2ratio=Empowered Effect: Hamon's auto-attacks now hit in a cone, with the single target taking 100% of the damage, and the other enemies taking 75%. |abilityeffect3title= |abilityeffect3base= |abilityeffect3ratio= |abilitynotes={{*}} }} {{AbilityTooltip |abilityicon=Jan Itor W Icon.jpg |abilityname=Justice is Swift/Afflicted Earth |abilitykey=W |abilitytype=Self-Target |abilityrange=750 |abilitycooldown= 12/11/10/9/8 seconds |abilitycost= N/A |abilitycosttype=Equilibrium |abilitydescription=(Justice) Hamon roars, increasing his pursuit and instantly gaining 5 “Unrelenting Justice” Stacks. For 5 seconds, Unrelenting Justice now stacks to 10. At the end of 5 seconds, all of Hamon’s “Unrelenting Justice” stacks are consumed, giving him a shield equal to 50 x (# of Stacks) (Cruelty) Hamon corrupts the area around himself, applying stacks of “Cruelty’s Touch” to enemies caught in the radius. Enemies are also slowed 5% for every “Cruelty’s Touch” stack. |abilityeffecttitle=(Justice) Effect: |abilityeffectbase=Hamon gains 10 stacks of unrelenting justice. Hamon gains a shield at the end equal to the total stacks plus 50 that lasts for 3 seconds. |abilityeffectratio=Empowered Effect: Hamon's stacks are refreshed to 5 again at the end of the ability, while still retaining the shield. |abilityeffect2title=(Cruelty) Effect: |abilityeffect2base=Hamon deals 150/180/210/240/270 damage to all nearby enemies and slows them by 30% while they remain in the area of effect.The area lasts for 5 seconds and applies one stack of Cruelty to enemies inside. |abilityeffect2ratio=Empowered Effect: Hamon gains 2% of his maximum health for every enemy that receives a cruelty stack in the area of effect. |abilityeffect3title= |abilityeffect3base= |abilityeffect3ratio= |abilitynotes= }} {{AbilityTooltip |abilityicon=Jan Itor E Icon.jpg |abilityname=Sundering Pursuit |abilitykey=E |abilitytype= Unit Target/Location Target |abilityrange=800/1100 |abilitycooldown= 18/16/14/12/10 seconds |abilitycost=N/A |abilitycosttype=Equilibrium |abilitydescription=(Justice) Hamon leaps towards an enemy with ferocious speed. Upon colliding, Hamon slams his axes into them, dealing damage reducing the targets armor and magic resist. (Cruelty) Hamon uses his axe to erect a corrupted wall in front of him. Nothing can pass through the wall, but the wall can be destroyed. |abilityeffecttitle=(Justice) Effect: |abilityeffectbase=Hamon deals 150/200/250/300/350 physical damage and reduces the target's armor/magic resistance by 20% for 4 seconds. |abilityeffectratio=Empowered Effect: Target is stunned for .5 seconds. |abilityeffect2title=(Cruelty) Effect: |abilityeffect2base=Hamon creates a wall which requires 5 auto-attack in order to be destroyed, lasts 6 seconds. |abilityeffect2ratio=Empowered Effect: Allies can pass through wall, and wall takes 10 auto-attacks from enemies. |abilityeffect3title= |abilityeffect3base= |abilityeffect3ratio= |abilitynotes= }} {{AbilityTooltip |abilityicon=Jan Itor R Icon.jpg |abilityname=Purge |abilitykey=R |abilitytype=Self-Target |abilityrange=1300 |abilitycooldown= 110/95/80 |abilitycost=N/A |abilitycosttype=Eqiulibrium |abilitydescription=Hamon enters a rampage, attempting to rid himself of the possessing form and return to equilibrium. Every .5 seconds, Hamon fires an arc projectile towards the mouse cursor, exploding on the first enemy hit. This lasts for 10 projectiles, at which point Hamon returns to 50% and switches Axes and form. Once Purge begins, Hamon moves at reduced speed and is unable to cast any other spells or basic attacks. |abilityeffecttitle=Effect: |abilityeffectbase=Hamon launches a projectile that is 300 units across every .5 seconds up to a maximum of ten. These projectiles deal 150/200/250 damage. Hamon then lowers his bar to 50% and changes forms. |abilityeffectratio=Empowered Effect: None |abilityeffect2title= |abilityeffect2base= |abilityeffect2ratio= |abilityeffect3title= |abilityeffect3base= |abilityeffect3ratio= |abilitynotes= }}
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